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LANCommander is a digital video game distribution system designed for LAN parties.
The main application is self-hostable and is built on the ASP.NET Blazor web application framework. Instead of reinventing the wheel with yet-another-game-launcher, client functionality has been implemented via a Playnite addon. The database is implemented using SQLite so there is no complex setup required.
The platform is designed to work on local networks and loads no assets from the internet. It was originally developed to help assist a LAN party where the local network is closed and no internet access is permitted. It can also be hosted publicly, but it is recommended to put your install behind an HTTP reverse proxy.
Builds for Windows and Linux are provided. Some features such as server management may be best experienced on Windows.
The documentation in this wiki is out of date as of LANCommander v1.0.0 and will be replaced in the future. For full documentation, please reference the official documentation site.
Useful pages: