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LANCommander 2.1.6 Release Notes

Full Release Notes

This is a patch release for the 2.1 series. For the complete feature overview and all patch notes, visit the LANCommander 2.1.0 release notes.

New Features​

User and Role Limits​

Roles and individual users can now be assigned limits for save storage, total user storage, and download speed. This gives admins finer control over resource usage on shared servers. Resolves #85, #84, and #100.

PowerShell Modules​

A new "Scripting" section has been added to the server UI where PowerShell modules can be defined. These act as a library of reusable functions that can be called from any script. Modules are automatically synced to the launcher and imported when scripts are executed.

Per-Game Tool Tracking​

Tools are now tracked on a per-game basis. Tools can be marked to "Always Install", and any tools installed for a game are automatically uninstalled when that game is uninstalled.

Admin User Creation Dialog​

Admins can now create new users directly from the server with a new user creation dialog. Fixes #419.

Database Connection Editor​

The connection string input used in first-time setup and server settings has been refactored into a full database connection component, making it easier to configure database connections. Fixes #256.

Improvements​

  • Added "Select All" and "Load More" buttons to the media grabber. Fixes #417.
  • Metadata lookups now preserve existing values instead of overwriting them. Fixes #420.
  • The Library navigation and library/depot switcher are now hidden in both the web UI and launcher when user libraries are disabled.
  • Action ServerHost values now default to the LANCommander server address.

Bug Fixes​

  • Fixed the display of UTC times.
  • Fixed creation of entities with many-to-many relationships. Ref #414.
  • Fixed reconciliation of library games based on whether user libraries are enabled or disabled. Ref #423.
  • The profile cache is now invalidated when logging out. Fixes #422.

Downloads​

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Contributors​

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