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The platform is designed to work on local networks and loads no assets from the internet. It was originally developed to help assist a LAN party where the local network is closed and no internet access is permitted. | The platform is designed to work on local networks and loads no assets from the internet. It was originally developed to help assist a LAN party where the local network is closed and no internet access is permitted. | ||
Currently only Windows is supported. This may change in the future and a Docker container may be made available for the main web application. | Currently only Windows is directly supported. This may change in the future and a Docker container may be made available for the main web application. | ||
Useful pages: | Useful pages: |
Revision as of 05:19, 30 December 2023
LANCommander is a digital video game distribution system designed for LAN parties.
The main application is self-hostable and is built on the ASP.NET Blazor web application framework. Instead of reinventing the wheel with yet-another-game-launcher, client functionality has been implemented via a Playnite addon. The database is implemented using SQLite so there is no complex setup required.
The platform is designed to work on local networks and loads no assets from the internet. It was originally developed to help assist a LAN party where the local network is closed and no internet access is permitted.
Currently only Windows is directly supported. This may change in the future and a Docker container may be made available for the main web application.
Useful pages: