Codename: Panzers - Phase One: Difference between revisions

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== Actions ==
== Actions ==
{{Game.ActionBox
{{Game.ActionBox
{{Game.ActionBox.Row|Name = Play|Path = |Arguments = |Working Directory = |Primary = true}}
|{{Game.ActionBox.Row|Name = Play|Path = |Arguments = |Working Directory = |Primary = true}}
}}
}}


== Saves ==
== Saves ==
{{Game.SaveBox
{{Game.SaveBox
{{Game.SaveBox.Row|Type = File|Path = }}
|{{Game.SaveBox.Row|Type = File|Path = }}
}}
}}



Revision as of 00:41, 31 July 2023

Template:InfoBox.Game

Actions

Saves

Name Change Script

The player name is stored in the options.ini file located in the game's install directory.

$NewName = $args[0]
$InstallDir = $PSScriptRoot

function Write-ReplaceContentInFile([string]$Regex, [string]$Replacement, [string]$FilePath)
{
    $content = (Get-Content $FilePath) -replace $Regex, $Replacement
    [IO.File]::WriteAllLines($FilePath, $content)
}

Write-ReplaceContentInFile -Regex '^Player name = (.+)' -Replacement "Player name = $NewName" -FilePath "$InstallDir\options.ini"

Install Script

The resolution for the game can be set in the options.ini file in the root of the game's install directory.

$NewName = $args[0]
$InstallDir = $PSScriptRoot

Add-Type -AssemblyName System.Windows.Forms
$Display = [System.Windows.Forms.Screen]::AllScreens | Where-Object Primary | Select Bounds

function Write-ReplaceContentInFile([string]$Regex, [string]$Replacement, [string]$FilePath)
{
    $content = (Get-Content $FilePath) -replace $Regex, $Replacement
    [IO.File]::WriteAllLines($FilePath, $content)
}

$X = $Display.Width
$Y = $Display.Height

Write-ReplaceContentInFile -Regex 'FullScreenWidth = (.+)' -Replacement "FullScreenWidth = $X" -FilePath "$InstallDir\options.ini"
Write-ReplaceContentInFile -Regex 'FullScreenHeight = (.+)' -Replacement "FullScreenHeight = $Y" -FilePath "$InstallDir\options.ini"