Server
The LANCommander server is the backbone of the platform. It provides a web interface for managing your game library and handles distribution to connected clients through the launcher.
The server is built on ASP.NET Blazor and is available as pre-built binaries for Windows, Linux, and macOS (x86 and ARM), as well as a pre-configured Docker container.
📄️ Overview
The LANCommander server is the backbone of the platform. It provides a web interface for managing your game library and handles distribution to connected clients through the launcher.
📄️ Collections
Collections are a way to group games together under one label. These groups can then be assigned to roles so you can control which games are available to your users.
📄️ Games
LANCommander does not provide or distribute any copyright protected works. This tutorial will only guide you through running the game using your own licensed copy of the game using legitimate CD keys
🗃️ Installation
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📄️ Redistributables
Redistributables are common runtimes or libraries that a game might require in order to run. A common list of redistributables may include:
📄️ Servers
In addition to the installation of games, LANCommander can manage dedicated game servers that run on the same machine as the server application. With a tight integration between the server and game execution, this unlocks some additional features not seen in other platforms and can ease the pain of administration.
🗃️ Settings
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