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LANCommander 2.1.8 Release Notes

Full Release Notes

This is a patch release for the 2.1 series. For the complete feature overview and all patch notes, visit the LANCommander 2.1.0 release notes.

New Features

Runtime Platform Targeting

Actions, scripts, and save paths can now be scoped to a specific runtime platform (Windows, Linux, or macOS). This makes it possible to define platform-specific launch actions, install/uninstall scripts, and save paths on a single game without them conflicting across operating systems. A new Get-Runtime PowerShell cmdlet is also available for detecting the current platform from within scripts.

Improvements

  • The offline mode button has been moved to the titlebar for easier access.
  • The game description editor in the server UI is now a full Markdown editor.
  • Page functionality has been improved with better menus for adding and deleting pages, and slugs are now generated in PascalCase.
  • Client/server version mismatches are now detected and logged, making it easier to diagnose connection issues caused by version drift.
  • Data table sort order is now persisted.

Bug Fixes

  • Images now load from the local cache when the launcher is in offline mode.
  • Fixed enumeration of script snippets.
  • Fixed PowerShell module loading in the launcher. On Windows the execution policy is set to bypass, and module load failures are now trapped and reported as a warning per module instead of failing the entire script.

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