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LANCommander 2.1.13 Release Notes

Full Release Notes

This is a patch release for the 2.1 series. For the complete feature overview and all patch notes, visit the LANCommander 2.1.0 release notes.

Improvements

  • Switching tabs on a game edit page is now much faster.
  • Errors in the server UI are now scoped to the part of the page that failed. A tab that fails to load leaves the page header and tab menu usable instead of replacing the entire screen with a crash page.
  • The crash page now offers a Back button alongside Copy Error.
  • Data tables in the server UI now report load failures instead of spinning forever.
  • Dependency updates across the project to clear outstanding CVEs.

Bug Fixes

  • Fixed the launcher's local media cache going stale.
  • Fixed the server not marking a game as modified when its media changed, which left launchers with no way to notice the change during an import.
  • Fixed #Requires -RunAsAdministrator and # Requires Admin only being recognized at the very start of a script. The directive is now matched on any line, in any casing, and with leading whitespace.
  • Fixed elevated script execution resolving the wrong LANCommander data directory.

Contributions

This release includes contributions from the following community members:

@aaronpowell

  • PR #448: Move Launcher Visual-Diff PR Comment To workflow_run Trigger
  • PR #450: Refresh LoginView Visual Baseline
  • PR #453: CVE Fixes

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