LANCommander 2.1.13 Release Notes
Full Release Notes
This is a patch release for the 2.1 series. For the complete feature overview and all patch notes, visit the LANCommander 2.1.0 release notes.
Improvements
- Switching tabs on a game edit page is now much faster.
- Errors in the server UI are now scoped to the part of the page that failed. A tab that fails to load leaves the page header and tab menu usable instead of replacing the entire screen with a crash page.
- The crash page now offers a Back button alongside Copy Error.
- Data tables in the server UI now report load failures instead of spinning forever.
- Dependency updates across the project to clear outstanding CVEs.
Bug Fixes
- Fixed the launcher's local media cache going stale.
- Fixed the server not marking a game as modified when its media changed, which left launchers with no way to notice the change during an import.
- Fixed
#Requires -RunAsAdministratorand# Requires Adminonly being recognized at the very start of a script. The directive is now matched on any line, in any casing, and with leading whitespace. - Fixed elevated script execution resolving the wrong LANCommander data directory.
Contributions
This release includes contributions from the following community members:
@aaronpowell
- PR #448: Move Launcher Visual-Diff PR Comment To
workflow_runTrigger - PR #450: Refresh LoginView Visual Baseline
- PR #453: CVE Fixes
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